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ATI Dynamic Branching DemoATI Dynamic Branching Demo

Just got word that Humus has finished up his New dynamic brancing demo!

Nvidia can consider themselves pwned. Here's a demo that does dynamic branching, without the need for pixel shader 3.0, and still receives the huge performance boost that pixel shader 3.0 dynamic branching supposedly gives when utilized in a similar fashion.

Requires:

  • Pixel shader 2.0

  • Vertex shader 1.1


  • Please Note: Dynamic Brancing runs on by default on Radeon X800 cards. On Radeon 9500 and up, and on GeForce 5200 and up, The result is that early-out speeds things up considerably. In this demo the speed-up is generally in the range of two to four times as fast than without early-out. And with more complex lighting, the gain would have been even larger.

    Posted by - DoDgEtHiS

    July 2, 2004, 10:28 am

    News Source - Warp2 Search

    Download - Demo

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